Zero Level 9

Description:
Name Zero
Race Wood Elf
Class Rogue 2 Fighter 6 Cleric 1 Character Level 9
Hit Points 72
Stats 17 (19) Dex 16 Wisdom 14 Con 09 Str 09 Int 08 Chr
Stat Array 15, 15, 14, 9, 9 8
Armor Class Studded Leather 12 + 4 +1 + 1 = 18
To Hit Heavy Crossbow +1 +4 + 2 + 4 + 1 = +11
Ranged Damage 1d10 + 4 + 1
To Hit Melee +4 +4 = +8
Melee Damage 1d8 + 4
Rogue Features (Page 88) Expertise (Perception, Stealth) Sneak Attack 1d6 Thieves’ Cant Cunning Action
Fighter Features (Page 64) Archery +2 Second Attack Improved Critical (19-20) Second Wind (1) (Action Surge (1)
Cleric Features (Page 51) Spellcasting War Domain
Proficiencies + 4
Savings Throws Dex, Int
Skills Survival, Athletics, Perception, Stealth, Acrobatics, , Insight, Slight of Hand
Tools Thieves’ Tools
Languages Elven, Common, Orc
Weapons Simple and Martial
Armors Light and Medium
Feats
Sharpshooter Long range is not at disadvantage ignore half and three quartes cover Chose at will to take -5 Attack and +10 damage (must be done before the attack is rolled).
Crossbow Expert Ignore the loading quality of crossbows Being within 5 feet of a hostile creature doesn’t impose disadvantage to ranged attacks.
Alignment Chaotic Neutral
Background Outlander Bounty Hunter Wanderer
Personality Trait I am utterly serene, even in the face of disaster.
Ideal Nature. The natural world is more important than all
the constructs of civilization. (Neutral)
Bond An injury to unspoiled wilderness is an
injury to me.
Flaw Violence is my answer to almost any challenge.
Equipment Gold Weight
Studded Leather Armor + 1 45 gp 13 lb
Heavy Crossbow + 1 50 gp 2 lb
Rapier 25 gp 2 lb
Cat’s Grace Bracers
Ring of Protection +1
Thieves’ Tools 25 gp 1 lb
Dungeoneer’s Pack 12 gp 43.5 lb
Backpack 2 gp 5 lb
Crowbar 2 gp 5 lb
Hammer 1 gp 3 lb
Pitons (10) 5 cp 2.5 lb
Torches (10) 10 cp 10 lb
Tinderbox 5 sp 1 lb
Rations (10) 5 gp 2 lb
Waterskin 2 sp 5 lb
Hempen Rope (50) 1 gp 10 lb
Arrows (60) 3 gp 3 lb
Total 160 gp 64.5
Carry 64.5 / 135 70.5 lb
Gold 4095 gp
Cantrips Sacred Flame, Spare the dying, Guidance
Level 1 Spells Divine Favor, Shield of Faith, Bane, Bless, Cure Wounds, Healing Word, Sanctuary
Bio:

Zero Level 9

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