Gimmick (Fighter Level 1)



Variant Human Fighter (1)
Exp: 0
Str 15, Dex 18, Con 14, Int 11, Wis 11, Cha 10

HP 12 = 10 + 2
AC 18 (Chain 16, Shield 2)
Init +4, Speed 30

Senses: Investigation +2, Perception +2
Saves: Strength +4, Constitution +4
Skills: Perception +2, Acrobatics +6, Investigation +2, Athletics +4, Stealth +6
Feats: Sharp Shooter, Crossbow Expert
Languages: Common, Dwarvish, Orc
Tools: Thieves’ Tools

Class Features: Fighting Style (Archery), Second Wind

Gear: Chain mail 75gp, heavy crossbow 50gp, Rapier 25gp, Thieves’ Tools 25gp, healer’s kit 5gp
Explorer’s Pack 10gp: Backpack, bedroll, mess kit, tinderbox, torches x10, rations x10, waterskin, hempen rope 50ft

Crossbow Bolts x100 5gp

Gold: 5gp

Heavy Crossbow: 1d10 +4 / +8
Rapier: 1d10 +4 / +6

Alignment: Chaotic Neutral
Background: Criminal
Criminal Specialty: Hired Killer
Feature: Criminal Contact
Personality Trait: I would rather make a new friend than a new enemy.
Ideal: People. I’m loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care. (Neutral)
Bond: Someone I loved died because of a mistake I made. That will never happen again.
Flaw: An innocent person is in prison for a crime that I
committed. I’m okay with that.


Gimmick (Fighter Level 1)

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